Jul 13, 2012

On the subject of writing and other shit.

Well, somehow, a month has gone by and I don't really have anything to show for it, game design-wise. I wish I had more to show for it, but all I've really got are lots of odds and ends. I stopped working on one project, started working on another, put that one down for a little while, then started on yet another.. Then put that one down and revisited an older project after my friends expressed interest and offered input on the ideas I was laying out. I am particularly invigorated by the feedback from my friends in particular because they are my playtest group and they are the people I want to make games for and then run those games for.

I wouldn't quite say they are my inspiration or anything sappy like that, although they are an astoundingly potent resource for bouncing ideas around with. Something about explaining my ideas to them just makes me think so much more clearly and makes the end goal of a completed game seem so much more feasible. Fortunately, I'm looking forward to more discussions like those in the future for a couple reasons. Firstly, we finished our first ever Fantasy Craft campaign after a year and a half and we are currently between games, giving me a good excuse to get some of my projects playable and ready for playtest. Secondly, they've been wanting me to finish a game for a while now and that's just even more reason to get off my ass and finish something.